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Re: Too Much Hit
Posted: Sat Mar 20, 2010 11:10 am
by Daewen
Ishildur wrote:As for sons of Hodir these days I wouldn't bother with the dailies, get the little relic thingies and turn those in, way higher rep now a days, and I might have some spares of those laying around I can send ya.
GB tab 1, top-right should have one or two stacks of 200 ea. Also, all those 'worthless' triumph badges can buy rep tokens, 1 badge for 1 token for 250 rep?
Re: Too Much Hit
Posted: Sat Mar 20, 2010 5:41 pm
by Ishildur
More, I believe 520 rep per emblem. The relic turnins are supposed to be around 650 or so per turnin now, they really increased them. And femaledwarf is an awesome site if you're a hunter, it's basically just a web version of the spreadsheet that's been around for a few years, but way more convenient. I usually keep a piece of paper and just write down the most relevant numbers (the total dps, crit rate and whether I go below hit cap) for the different specs/equipment sets I'm using since while it will show dps increase or loss from you last calculated configuration it can get confusing if you're trying out multiple things. If you use it don't forget to check buffs and latency, those you can't add through armory import and they make a big difference.
Re: Too Much Hit
Posted: Wed Mar 24, 2010 2:14 pm
by Thunderfly
Whoa, I don't logon here for a few days and suddenly there's 2 pages of useful info.
Some thoughts...
Since starting this thread, the plague that is the Mark of Supremacy trinket has departed and combusted in a fiery sacrifice to the gods of lesser hit. That alone has reduced my hit enough that I no longer feel like I'm wasting a lot of stat. I'm still slight over the cap, but as Anna said, as lady luck smiles upon drops and my subsequent rolls, I'm not going to worry about it too much.
Agi vs. AP...from a Hunter's perspective, I've always understood Agi=AP, and that's what I've observed in terms of published metrics on lvl 80 hunters. If that's the case, why swap AP enchants for Agi enchants? If that's not the case, elaborate for me.
The SoR rep...yeah, I have a stack of emblems in the bank that I keep meaning to hand over to SoR. I'm also wearing the KotEB tabard at the moment to get that rep up for the enchant.
Talents...Before I faction changed, my talent tree was set up in balance with my prior guild. My intention when I faction changed was to take some time to evaluate what/where changes were needed. I also considered changing to MM, which I might still do (or reset my BM spec to MM, since I never use BM anymore), but nevertheless, I'll take some time to look at my talent tree and see what changes I can/should make.
Re: Too Much Hit
Posted: Wed Mar 24, 2010 3:57 pm
by Texaporte
Agi vs. AP...from a Hunter's perspective, I've always understood Agi=AP, and that's what I've observed in terms of published metrics on lvl 80 hunters. If that's the case, why swap AP enchants for Agi enchants? If that's not the case, elaborate for me.
Blessing of Kings raises your agility by 10%, which gives you a benefit for all of the agility you have but does nothing to pure AP.
Re: Too Much Hit
Posted: Wed Mar 24, 2010 4:26 pm
by Ishildur
The main thing is the crit, you get crit from agi, not from AP. And as Tex says, any agi % stuff will benefit. For BM it's a bit less important (pet scales from AP), but for survival with it's heavy dependence on crit for various procs agi becomes far more important than AP. MM also benefits a very nicely from crit, though it doesn't have quite as many talents dependent on critting as survival.