As a healer...I would agree on not having the glyph...if there is a rebirth...either myself or another one of the healers will have that person up to full in less than 1 sec and if the rebirth is on another healer will have have innervate on that person immediately. On the other hand, one of our wipes this week on Rotface for my 10man group was at 19k and any extra DPS due to a glyph would have been the difference.
Good luck on the new glyphing and let's eat some face this coming week!!!
DPS meters and you
Moderators: Texaporte, sphie, Pocky
Re: DPS meters and you
Then I need like 6 glyph slots then....problem solved! ^_-Texaporte wrote:Basically, there are useless glyphs because there are only three spots for glyphs and while Blizzard wants it to be an interesting choice, they don't want to make it so complicated that everything turns into a spreadsheet.
Imagine a world where all glyphs looked like this:
1) Starfire does 4% more damage
2) Moonfire dot does 8% more damage
3) Wrath does 5% more damage
4) Insect Swarm does 10% more damage
5) Starfall does 20% more damage.
Would you know, off the top of your head, which of those does more damage? It'd require a spreadsheet to figure out, and that's not what they want. They want glyphs to make abilities a bit more interesting or a bit more focused, not to make your decision-making process incredibly hard.
Re: DPS meters and you
Two more things for Tsukiki, but probably not as important as the glyph changes.
1. The purple gem in your hat can probably be replaced with pure SP, since you already have two other SP/Spirit purple gems. Unless you really want that SP/Stam gem for whatever reason.
2. Get rid of Shard of the Crystal Heart, as you are way way way over hit cap, and therefore it's only the on-use haste (2 min cooldown?) that can possibly benefit you. Do you have any other trinkets you can swap in? Will things like Nevermelting Ice Crystal (from hPoS), Sundial of the Exiled (from emblems of heroism), or Abyssal Rune (from reg ToC5) be better? Just wondering.
1. The purple gem in your hat can probably be replaced with pure SP, since you already have two other SP/Spirit purple gems. Unless you really want that SP/Stam gem for whatever reason.
2. Get rid of Shard of the Crystal Heart, as you are way way way over hit cap, and therefore it's only the on-use haste (2 min cooldown?) that can possibly benefit you. Do you have any other trinkets you can swap in? Will things like Nevermelting Ice Crystal (from hPoS), Sundial of the Exiled (from emblems of heroism), or Abyssal Rune (from reg ToC5) be better? Just wondering.
Re: DPS meters and you
Ok, I'll swap out the gem in the hat. That's mostly why I keep the Shard of the Crystal Heart because of the haste use. I DO have Sundial of the Exiled...and I don't have the others. I have bad luck on trinket acquisition.Camyu wrote:Two more things for Tsukiki, but probably not as important as the glyph changes.
1. The purple gem in your hat can probably be replaced with pure SP, since you already have two other SP/Spirit purple gems. Unless you really want that SP/Stam gem for whatever reason.
2. Get rid of Shard of the Crystal Heart, as you are way way way over hit cap, and therefore it's only the on-use haste (2 min cooldown?) that can possibly benefit you. Do you have any other trinkets you can swap in? Will things like Nevermelting Ice Crystal (from hPoS), Sundial of the Exiled (from emblems of heroism), or Abyssal Rune (from reg ToC5) be better? Just wondering.
Believe me, if I could somehow shed hit I would, but I don't have any other pieces of gear that don't have SOME sort of hit in it. I am totally aware of my overly-cappedness.