updated MoP talent trees
Posted: Wed Feb 15, 2012 4:30 pm
Are up. http://us.battle.net/wow/en/game/mists- ... calculator
Honestly, looking at those talent trees is not as interesting as looking at the class/spec abilities chart. There's some subtle but far reaching changes there.
Some examples from a straight prot warrior perspective: I think they're taking out the melee speed debuff out right! Thunderclap is still here, but it now has a demo shout effect, and demo shout itself is gone. Quick glance at other tank classes seems to confirm.
Old rotation/play styles are going out with window as the majority of abilities now have cooldowns. Lots of similar type abilities are consolidated: rend is gone, deep wounds is baseline (but redesigned... now triggers off of specific abilities, not crits). These changes are actually capturing my interest. It feels like the 5.0 patch will have a more impact on how I play than 4.0, which for prot warriors were pretty meh (mastery only affected gearing, not play style. only play style change was the addition of an initial rend for blood-and-thunder).
Honestly, looking at those talent trees is not as interesting as looking at the class/spec abilities chart. There's some subtle but far reaching changes there.
Some examples from a straight prot warrior perspective: I think they're taking out the melee speed debuff out right! Thunderclap is still here, but it now has a demo shout effect, and demo shout itself is gone. Quick glance at other tank classes seems to confirm.
Old rotation/play styles are going out with window as the majority of abilities now have cooldowns. Lots of similar type abilities are consolidated: rend is gone, deep wounds is baseline (but redesigned... now triggers off of specific abilities, not crits). These changes are actually capturing my interest. It feels like the 5.0 patch will have a more impact on how I play than 4.0, which for prot warriors were pretty meh (mastery only affected gearing, not play style. only play style change was the addition of an initial rend for blood-and-thunder).