Baleroc: things we learned
Posted: Fri Aug 19, 2011 6:31 am
http://icy-veins.com/baleroc-detailed-strategy
We definitely, 100% need to two-tank this fight. This means that we will have 5 people at any given time who need to worry about shards of torment, and I think 4 should be in a loose clump - the 5th should be near healers just in case the shard hits near them. The Decimation Blade tank should also stack stam trinkets - it means that the time they have to tank the boss at the start of the fight is lowered. I noticed that Cliff would hit 246k, and if his starting stam was just a tad higher, we would've had an earlier tank swap. That's a more minor detail.
What two-tanking will do is that it will let the healers be much more leisurely about picking up stacks of Vital Spark - you can probably go Regrowth, nourish, nourish, nourish, etc. without having to burn through nearly as much mana. For other healers you could save mana with things like penance, holy light, LHW, etc. Then, you'll only need to heal through 240k health for Decimation Blade (which is way more manageable than the 400k my health bar asked you for - I do see how it'll get "easier" when the fight gets shorter, but as it is, our DPS was lookling like we wanted a 4-5 minute fight).
I think that, once we regulate mana and tank switches, we'll have this fight pretty much down. You guys did great at talking to each other to say who had the shard and who didn't.
We definitely, 100% need to two-tank this fight. This means that we will have 5 people at any given time who need to worry about shards of torment, and I think 4 should be in a loose clump - the 5th should be near healers just in case the shard hits near them. The Decimation Blade tank should also stack stam trinkets - it means that the time they have to tank the boss at the start of the fight is lowered. I noticed that Cliff would hit 246k, and if his starting stam was just a tad higher, we would've had an earlier tank swap. That's a more minor detail.
What two-tanking will do is that it will let the healers be much more leisurely about picking up stacks of Vital Spark - you can probably go Regrowth, nourish, nourish, nourish, etc. without having to burn through nearly as much mana. For other healers you could save mana with things like penance, holy light, LHW, etc. Then, you'll only need to heal through 240k health for Decimation Blade (which is way more manageable than the 400k my health bar asked you for - I do see how it'll get "easier" when the fight gets shorter, but as it is, our DPS was lookling like we wanted a 4-5 minute fight).
I think that, once we regulate mana and tank switches, we'll have this fight pretty much down. You guys did great at talking to each other to say who had the shard and who didn't.