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I Interrupted that

Posted: Fri Jan 28, 2011 12:20 am
by Daewen
Now, since this was last updated for 3.3.3, it apparently doesn't work for all classes/abilities. But, give it a shot, it still works for some interrupt events in the combat log.

http://wow.curse.com/downloads/wow-addo ... dthat.aspx

Re: I Interrupted that

Posted: Fri Jan 28, 2011 3:22 pm
by tethealla
That's a nice idea. The author posted about 6mo ago that life's gotten in the way and he's not playing wow any more. it's unlikely the addon will get any more updates.

I took a stab at reading the addon code. It's not hugely complex, but for the life of me, I couldn't find anything wrong with it. It's very generic. It's not like it says "Rogue's kick is an interrupt" and has a list of abilities. It works by looking at the combat log's event type. If the event type is SPELL_INTERRUPT, it prints. So the only thing I can see is that the combat log is not correctly indicating the right event type on the new interrupt abilities like Skull Bash.

If my assumption is correct, then when blizzard fixes the combat log, this addon should start working.

Re: I Interrupted that

Posted: Fri Jan 28, 2011 5:49 pm
by Werehamster
I bash my head repeatedly at large menacing dragonkin and the combat log can't even be bothered to register that fact? I call shenanigans.

Re: I Interrupted that

Posted: Fri Jan 28, 2011 7:00 pm
by Daewen
Someone may already be on that "update" of IIT, something called Kickalicious:
http://wow.curse.com/downloads/wow-addo ... cious.aspx

They even say as much. There are issues with it too, but those may be combat-log related, or just other bugs not yet squished. But maybe if you diff'd the two you could see what changes were made, or even tackle the remaining issue(s) whatever they are.

..and sometime, maybe we should see about pooling the guild's programmers for making/fixing certain addons.

Re: I Interrupted that

Posted: Mon Feb 07, 2011 12:48 pm
by tethealla
I read through Kickalicious and it basically does the same thing... but the code is SOOOOO much cleaner. It looks like the help chat is colored and there is a promiscuous mode that will go crazy and print all kicks. It still works off the same premise, so blizzard's bug that skull bash doesn't register as a SPELL_INTERRUPT will still affect this. Hopefully all those will be fixed in 4.0.6.

As for pooling our programming resources, I'm all game. I've always had it in the back of my mind to write an addon. I've never found something I've really needed enough to put the time and effort into learning.

There was a wow addon programming guide on mmo-champs a few weeks ago I looked at. It doesn't look like lua is particularly a hard language to program in. Nor does it look hard to do simple things. You register your addon on an event and you are notified when that event is triggered.

Re: I Interrupted that

Posted: Tue Feb 15, 2011 5:55 pm
by Daewen
For now I'm going with "Interrupt Buddy" http://wow.curse.com/downloads/wow-addo ... dy_lk.aspx
Which has at least worked out of the box for kicks.