Mutated Infection and You: A Slime Owner's Guide
Posted: Wed Jan 13, 2010 11:47 am
Studies have shown that prolonged contact and/or proximity to Rotface may result in exposure to a Mutated Infection. Symptoms include a greenish glow on your skin and up to 4000 Nature damage every second. The Schadenfreude Department of Fish and Rotface has released a set of preliminary guidelines for those who may have contracted an Infection.
Part A: So You've contracted a Mutating Infection
----
1) Don't panic. Though you may be covered in green slime and taking damage over time, SDFR-approved field medics will be on hand to treat your injuries and cleanse you once you have reached safe quarantine distance.
2) Identify and seek out your tour group's Designated Slime Handler. The DSH should be clearly marked and can usually be identified by the giant ball of animate ooze that's trying to kill him/her.
3) Stand near your DSH and wait for cleansing if you have not been cleansed already, or wait for the Infection to wear off on its own after 12 seconds. The purged infection will then coalesce into your very own Little Ooze; please proceed to part B for further instructions.
Part B: The Care and Feeding of your Little Ooze
----
Your Mutated Infection will eventually develop into a Little Ooze and begin to follow you around. This is a perfectly natural part of the Ooze life cycle and should be encouraged. The following are some tips to keep you, your disgusting oozeling, and the rest of your tour group happy during the short time the two of you will be spending together.
1) If your Little Ooze has appeared while you are still in the tour group, step away from the group and look for your DSH. If your DSH is not currently being chased by Oozey death, stand near him/her and wait for another quarantined group member to arrive with their own Little Ooze.
2) When two Little Oozes are placed within close proximity to each other they will merge into a Big Ooze, at which point the DSH will take over attending duties. Once you know the Ooze merging process has begun (i.e. once your Little Ooze has stopped following you) please return to your tour group. Do not linger too long out of emotional attachment; the resulting Big Ooze does not remember you anymore, and any attempts to reestablish contact will result in approximately 25,000 melee damage.
3) In the likely event that your DSH is occupied by Ooze handling duties, please walk towards the space between your DSH and his/her Big Ooze with your Little Ooze in tow. When conducted properly the Big Ooze will stop as it merges with your Little Ooze, giving you time to return to the tour group and providing the DSH with valuable not-dying room. If your DSH is moving through a hazardous material zone, the SDFR recommends walking around the zone to the leading edge of the DSH's path instead of trying to run through the liquid.
4) In order to provide sufficent space for Ooze merging to occur, make sure to keep your Little Ooze between you and the Big Ooze's path at all times. Avoid walking directly towards the Big Ooze to trigger the process as this will place you between the Oozes as they attempt to mate. The mating rituals of the Mutated Infection Oozes, while perfectly natural, also involve overlapping 5000+ Nature damage auras. 5) In the interests of Big Ooze population control, try to avoid other group members who are currently attaching their own Little Oozes to the Big Ooze; wait for other quarantined members to finish dropping off their respective Ooze before you approach.
These guidelines should help keep you safe and maintain control of our Ooze population during the course of your tour. Until next time, have fun and practice safe ooze merging!
-Your friends at the Schadenfreude Department of Fish and Rotface
Part A: So You've contracted a Mutating Infection
----
1) Don't panic. Though you may be covered in green slime and taking damage over time, SDFR-approved field medics will be on hand to treat your injuries and cleanse you once you have reached safe quarantine distance.
2) Identify and seek out your tour group's Designated Slime Handler. The DSH should be clearly marked and can usually be identified by the giant ball of animate ooze that's trying to kill him/her.
3) Stand near your DSH and wait for cleansing if you have not been cleansed already, or wait for the Infection to wear off on its own after 12 seconds. The purged infection will then coalesce into your very own Little Ooze; please proceed to part B for further instructions.
Part B: The Care and Feeding of your Little Ooze
----
Your Mutated Infection will eventually develop into a Little Ooze and begin to follow you around. This is a perfectly natural part of the Ooze life cycle and should be encouraged. The following are some tips to keep you, your disgusting oozeling, and the rest of your tour group happy during the short time the two of you will be spending together.
1) If your Little Ooze has appeared while you are still in the tour group, step away from the group and look for your DSH. If your DSH is not currently being chased by Oozey death, stand near him/her and wait for another quarantined group member to arrive with their own Little Ooze.
2) When two Little Oozes are placed within close proximity to each other they will merge into a Big Ooze, at which point the DSH will take over attending duties. Once you know the Ooze merging process has begun (i.e. once your Little Ooze has stopped following you) please return to your tour group. Do not linger too long out of emotional attachment; the resulting Big Ooze does not remember you anymore, and any attempts to reestablish contact will result in approximately 25,000 melee damage.
3) In the likely event that your DSH is occupied by Ooze handling duties, please walk towards the space between your DSH and his/her Big Ooze with your Little Ooze in tow. When conducted properly the Big Ooze will stop as it merges with your Little Ooze, giving you time to return to the tour group and providing the DSH with valuable not-dying room. If your DSH is moving through a hazardous material zone, the SDFR recommends walking around the zone to the leading edge of the DSH's path instead of trying to run through the liquid.
4) In order to provide sufficent space for Ooze merging to occur, make sure to keep your Little Ooze between you and the Big Ooze's path at all times. Avoid walking directly towards the Big Ooze to trigger the process as this will place you between the Oozes as they attempt to mate. The mating rituals of the Mutated Infection Oozes, while perfectly natural, also involve overlapping 5000+ Nature damage auras. 5) In the interests of Big Ooze population control, try to avoid other group members who are currently attaching their own Little Oozes to the Big Ooze; wait for other quarantined members to finish dropping off their respective Ooze before you approach.
These guidelines should help keep you safe and maintain control of our Ooze population during the course of your tour. Until next time, have fun and practice safe ooze merging!
-Your friends at the Schadenfreude Department of Fish and Rotface