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Mods and the UI

Posted: Wed Oct 14, 2009 5:18 pm
by Daewen
I don't mean to advocate one mod over another, but instead that if you have a mod and like it and have tips on setting it up and getting the most out of your UI- share it! Someone else is sure to find something helpful in tweaking their mod/UI. So with that, lemme list out a few I find are my most useful. A lot of my goal is to condense information and UI into useful formats, taking up less screen real estate, so that I can see more of the game and keep focused on my character. Improves situational awareness and reduces dying in fire.

Curse Client - this Free* application isn't a mod, but it manages finding, installing, and updating mods. Super-handy.

Deadly Boss Mods / BigWigs - Either of these serve the same function: give you information about the boss fights so that you know things like, in 10 seconds you need to move or you're gonna die. Having the mod is better than having anyone else call it out over vent, because voice-over-IP builds up inherent lag, for which 1-2 seconds delay is too much for boss fights.

FuBar - Consolidates various data onto bars at top & bottom of the UI, and gives places for other mods (e.g. Guild_Fu) to display data and have their options accessed, rather than having to go through the interface menu or yet another button hanging off the minimap. Personally I turn off the top bar, and just have the bar at the bottom, with GuildFu, PallyPowerInfo, TopScoreFu, AtlasFu, and AllPlayed displaying on it. Quick searches for those will give you descriptions.

Dominos - The default UI action bars are all over the screen, and required scrolling. Forget that! Dominos lets you pack up to 10 bars, 12 buttons each, wherever you want, or into one neat grid, to be scaled down and stripped of borders and padding. All of your spells and abilities in one neat place, and easily able to set the keybinds on any of them. Also lets you move where the xp bar, bags, menu bar, cast bar, and loot window go. I only use 5 or 6 bars, and additionally mine are faded out a bit, and become opaque on mouseover, so that most of the time I still have that increased view.

Elkano's BuffBars - Changes the display of buffs, debuffs, and temporary weapon enchants into a stack of timer bars where you want them, what size, font, time format, etc. You can also create different buff groups and filter what each one displays. So for me, across my characters, there's the stack of general raid buffs, a separate group for debuffs on me, and another group for proc effects like clearcasting, brain freeze, art of war, to make them more easily visible. You can also create a group that filters on your target, to see particular buffs/debuffs. (Though a limitation is, I believe, that it doesn't know from debuffs you applied, for which I got EventHorizon).

EventHorizon - This isn't available on Curse, so it's linked. Requires no configuration, though there is a separate download to augment it with DK abilities. What this mod does is show you your effects on your target, durations/cooldowns, stack counts, and when damage ticks will occur. It does what I mentioned ElkBuffBars doesn't, and shows it visually and very easy to understand at a glance.

ArcHUD puts curving bars around your character in the middle of the screen, to represent health, mana/energy/rage/runepower, the pet's stats, your target, and castbars. For me, I have it only appear when I'm in combat (so it's a sure indicator that something is on me when it lights up), and reduced the other info it shows. But this is still important because you don't need to look away from what you're doing to check your health, mana, or the target. Because anytime you're looking elsewhere, you could be dying in fire.

Ok, that's enough blocks of text from me. Attached: screenshot of UI in demonstration!
wowui.jpg
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Re: Mods and the UI

Posted: Tue May 04, 2010 11:10 am
by Thunderfly
Since I've been doing a lot of UI tweaking lately, I figured I'd resurrect this thread and add a couple of other add-ons that I've found useful...

In this screenshot you can see Dominos, Shadowed Unit Frames, Tidy Plates with the Clean Plates mod, Bagnon, and IceHUD...
WoWScrnShot_050410_1148232.jpg
WoWScrnShot_050410_1148232.jpg (220.83 KiB) Viewed 299 times
Dominos has been covered in the opening post, as has DBM, both of which I use.

TitanPanel
Similar to FuBar. I just prefer TitanPanel for its easy of menus and plethora of mods that use it. It shows current gold, current bag space, time to WG if in Northrend, XP, time played...and a bunch of other stuff, all at the top of the screen.

Showed Unit Frames
This add-on tidies up the unit frames of all on screen characters and those in your part or raid. I prefer this to the Simple Unit Frames add-on that many use, because it colour codes the unit frame by class type. In parties and raids, it makes it very easy to identify the tank for misdirect etc., and also completely tidies up the display of the party.

Tidy Plates: Clean Plates
This is the unit frame you see above the NPC. It displays above your target and all surrounding targetable characters. Despite being very clean and tidy, the most useful part of this is during a fight. As long as I'm not drawing aggro, the frame is bordered with white. It'll switch to yellow if I'm close to aggro, and red when I'm targeted. It provides an excellent and easy way of quickly determining threat levels for misdirect or feign death.

Bagnon
This simply aggregates all bags in to one display, including keyring which can be toggled on and off. It caches bag contents at log off, so while signed in on one character, you can view bag and bank contents of alts. Very useful for bank alts.

IceHUD
This add-on has been game changing for me, simply because I don't look anywhere else on my screen during an encounter. The inner bars on the left are those of my pet's health and focus. The middle bar and the bar on the right are my health and mana. The outer bar is the health of my target. These colour shift according to levels. Also, when I cast something that isn't instant, a cast bar appear next to my health bar, showing me the cast progress. Since I started using this HUD, my response times to events feels quicker and more consistent. In any case, I'm more informed of what is happening with me, my pet, and my target. The other thing this does it show your NPC type and adds a cast bar when the NPC casts special abilities.

TomTom
A simply GPS type arrow that points to the next quest objective. I rarely use it, but it's useful for unfamiliar quest chains to simply speed up the grind (such as right now, since I'm grinding out Argent Dawn rep)

Power Auras
Not shown here, but Power Auras is a highly configurable add-on that gives visual and audio queues when events of your choosing happen. For example, I have on-screen prompts, by way of a glowing icon next to my HUD, when a certain CD becomes available (such as Killshot), or when a DoT has expired from my target (such as Serpent Sting). Couple this with rotational cues, audio prompts when mana gets below 20% or Lock And Load procs etc., and it becomes a highly useful tool to keep right on top of my rotation and cooldowns.

Re: Mods and the UI

Posted: Tue May 04, 2010 2:44 pm
by tethealla
Ohhh an addon thread.

When it comes to addons, I tend go on and on and on, so I'll put my favorite ones up top, so when people get tired of reading, they'll have seen the best part =]

Let me start off that I agree 100% with Daewen about curse client. Get Curse Client! It keeps all your addons updated. It's free to use if you don't mind the ads and updating one addon at a time. If you subscribe to curse, you can update all your addons at once, and curse gives 20% of the subscription to the addon authors. I find that a good cause, so I subscribe. It's like $3 a month or something small.

Tidy Plates/Threat Plates: All time BEST Tanking mod
http://wow.curse.com/downloads/wow-addo ... lates.aspx
Thunderfly already mentioned Tidyplates as a help for dps, but what I love it for is tanking. It basically replaces the Blizzard nameplate with a threat aware/easy to see nameplate. Threat plates takes this much further. The best part is that nameplates of mobs you don't control are big and red, while mobs you have aggro on are subdued and green. You no longer have to guess when a mob targets a dps if the dps pulled aggro, if the nameplate is small and green, the mob is glued to you. If the nameplate is turning yellow, you're starting to lose aggro. It's also very helpful in dark areas like the nooks in HoR. The nameplates are bright and colorful, so it's easy to see if a mob got past you.

Altoholic:
http://wow.curse.com/downloads/wow-addo ... holic.aspx
This is an awesome mod for someone who has a million alts like I do. It keeps track of everything about your alts. Their inventory, banks, guild banks, professions, achievements, pets, mounts, mail, everything. It has nice frames and a nice search engine as well. It will also put info in the tool tip of an item. So if you hover over something, it'll say how many each of your alts have broken out in all of the different places (Tethealla: Bank: 10 Mail 5 AH: 7)

Grid:
http://wow.curse.com/downloads/wow-addo ... /grid.aspx
http://wow.curse.com/downloads/wow-addo ... ebuff.aspx
Grid is a replacement for raid frames in a itty bitty little box. It got it's fame as a healing mod. It shows a huge amount of raid data in a small amount of space. If someone is being hurt, you see it. If someone has a ailment which you can cure, you see it. If someone has aggro, you see it. Basically everyone gets a small little box which shows some of their name. Each of the corners can show a colored square. The top left showing red square says they have aggro. A purple is curse, blue magic, etc. It even ghosts a person if they're out of range.
So I know where my tanks are in the raid. They are allows to have little red squares. If others get little red squares, I know they'll need extra healing. I know tanks who used this in the opposite way. They knew THEY needed the little red square, and if they lost it, they'd taunt it back (well them or another raid tank).

The second link is a extension to grid called raid status debuff. It sets up all the end game status debuffs for the raid bosses. This will show an icon of a debuff in the center of a persons box if someone is afflicted by it. This is useful for say Deathwhisper. If I see an icon pop up on someone on my frames, I can easily click on them and decurse.

I use this as a raid frame replacement for all my toons... tank dps etc. It is a very small frame showing everyone in the raid for a small amount of screen real estate.

Quartz:
http://wow.curse.com/downloads/wow-addo ... uartz.aspx
This is a replacement for the casting bar. It does some nice things like include lag and denote ticks of AoEs and a whole lot of other cool things. It shows a casting bar for your target. It shows buffs for your target. I've had this for so long, I can't even remember all it does... but I'm sure I'd notice it all gone if it went away =]

In the fubar/titan theme:
http://wow.curse.com/downloads/wow-addo ... tebar.aspx
A few patches ago, Blizzard got on board here. They created a library that addon writers could write to consolidate all of this. It's called broker (lib data broker). So now addon writer no longer has to write an addon for titan and another for fubar etc. They write one for the broker system. There's two sides. The data providers (like guildfu, or moneyfu etc), and the display mods (i.e. fubar or titan bar itself).

I used to use titanbar. I switched to fubar a while back because fubar was more popular at the time. Then fubar was lagging in getting updated after a major patch, so I finally made the jump to the the data brokers. I can see a day when the titan bar or fubar authors finally get tired of updating them.

I use chocolate bar for display. It's very much like fubar. For data brokers, I use a combination of my old fubar plugins (through fubar2broker), and native data broker addons themselves. This is a topic in itself, so if you are interested in making the jump, I can give you some advice. I basically went to the curse client, clicekd "Get More Addons" and typed broker in the search box. I looked for a addon for each of the addons I mainly used. Some of the fubar ones are better... many of the broker ones are better and more maintained.

fishing buddy: fishing mod... rightclick for easy cast. Easy switching between fishing gear and non. Tracks what fish you've caught. Pretty good.
http://wow.curse.com/downloads/wow-addo ... buddy.aspx

Rating Buster: This is a nice mod when trying to decide between two pieces of gear. You click or hover over a piece of gear and it shows you stat differences between what you are wearing and the the piece you're hovering over. You can configure what stats to show.
http://wow.curse.com/downloads/wow-addo ... uster.aspx

Bagnon -- mentioned by thunderfly. It's a nice all in one bagmod. It allows you to search not only for items, but classes of items like tradeskills or weapons or armor. You can bring up your bank...also keeps track of all your alts. There is overlap between bagnon and altoholic.
http://wow.curse.com/downloads/wow-addo ... agnon.aspx

NPCScan -- This scans your cache for Rare NPCS (or any you want to search for). I never found any of the rares for the achievements before I found this mod... and now I have several. If it finds one, it'll pop up a frame on the bottom middle of your screen and play a sound. If you click on the frame it'll target the mob. You then need to fly around until you find it.
http://wow.curse.com/downloads/wow-addo ... cscan.aspx

Elephant - chat log with a really lame name. It keeps a log of all your chat logs (whispers, party, etc). I use it mainly for whispers. If I'm busy and type /r and see it someone I don't expect, it means I missed a whisper. I'll look back to see who whispered me what. I'll then respond it.
http://wow.curse.com/downloads/wow-addo ... phant.aspx

GatherMate -- keeps track of mine/herb/cloud gather points
http://wow.curse.com/downloads/wow-addo ... rmate.aspx

OmniCC -- puts numbers on your skills for cooldowns (so you see 7s instead of the slowly moving clock).
http://wow.curse.com/downloads/wow-addo ... ni-cc.aspx

For questing, I use a combination of Light Headed, Tour Guide, and Tom Tom. Light Headed puts all the wowhead quest comments in a frame attached to the blizzard quest frame. Tour Guide has a guide of an area put together by someone who has previously done the area. Makes for brainless questing if I want that (i.e. go here, do X, go there, do Y, etc). Tom Tom allows you to put a way point via coords and get an arrow to the coords. Tom Tom toms with both Lightheaded and tour guide. So you not only get told to go there, you get an arrow to there =]
I haven't leveled an alt since blizzard added the new quest helper like quest frame. I suspect I can dump tour guide. Oh as a note, there are guides for Lunar Festival and Midsummer for tour guide. It makes running through picking up the elders/fires easy.
http://wow.curse.com/downloads/wow-addo ... guide.aspx
http://wow.curse.com/downloads/wow-addo ... omtom.aspx
http://www.wowinterface.com/downloads/i ... eaded.html

Hudmap

Posted: Thu Jun 10, 2010 2:42 pm
by tethealla
I saw a Addon spotlight on mmo-champion a couple of weeks ago on HUDmap shortly after blizzard announced they were making AVR go away. This was listed as a possible "replacement". I definitely is NOT AVR. I does not paint in 3d space. It's functionality is more range based and less "move here". I dumped AVR and gave it a shot. I chose to not post about it due to the reception AVR received. I'm hoping this mod will receive a warmer reception.

http://wow.curse.com/downloads/wow-addo ... udmap.aspx

So let me explain the addon, and then I'll go into why I changed my mind and why I think people might like it.

Think of HUDmap as your minimap on steroids drawn in the middle of your screen. What I mean by this is you and your raid members are drawn around you. They are class colored and raid roled. Tanks show up as shields, healers as pluses, and dps as arrows.
Image
This isn't a great picture, but it shows an orange plus (resto druid), and an orange arrow (dps druid).

Now to expand on this. You get some of the encounter based range information that AVR gave you... but in the HUDmap. It will put the festergut spore circles ranges, rotface explosions, sindergosa frost block ranges etc. If you look at the link above, you'll see pictures and movies which show what I'm talking about.

Unfortunately the movies and pictures don't really give you a good feel of the mod until you play with it.

For shaman, it shows totem ranges. You can see who is in and out of your totems auras.

My Opinions:
I really like HUDmap for a couple of things. I really like it for raid awareness of people around me. When in the middle of a raid encounter, you can easily tell who is a tank or who is a healer. I find this useful when tanking and when I need to be stacked on my fellow tanks. Or when loot is being passed out and I want to pull trash. I look for pluses around me. I'm sure I confused a number of people in the 10man last night. I'd say things on vent like, "I see pluses, I'm pulling.". That's because I looked at HUDmap, and saw out of the people around me, there were healers. I could pull trash. If I just looked around, I'd have to hover over people and look. This is much quicker.
While on my shaman, I like the totem ranges. It lets me know who is in and out of my totem auras. I might need to reposition them.

Encounter information:
I really like the visual range information given on the HUDmap. You can see if you're in a spore range... or if you've moved far enough outside of a rot explosion... or outside of a empowered shock vortex explosion. I personally don't want to judge distance of a 3d representation drawn on a 2d monitor. It's error prone at best.

Misc:
Pings: It shows the minimap ping on the HUDmap + who pinged
Festergut spore: It not only shows the spore range circle, but who has it. This more easily allows for coordination when two land in melee


I'm sure there are other things... plus it's in beta(but stable), so lots of new things are being added all the time.

http://www.theoutcastsguild.net/?p=703
That's the addon spotlight.

If anything... you guys won't wonder what drugs I'm on if I start babbling about seeing plusses before I pull =]

EDIT: Here's a picture I took today in HoR
So what you're looking at is the 4 circles dead center of my screen. Those are my totems. Inside that circle is a brown shield. That's Pocky (Warrior tank). He has a white circle around him because I have him selected. Scattered about are the red/green/light blue triangles for dps.
Image

I'll try and grab a better picture from a raid on Tuesday.

Re: Mods and the UI

Posted: Sun Aug 22, 2010 10:04 am
by tethealla
A new mod I found which may interest people: Uprank: http://wow.curse.com/downloads/wow-addo ... prank.aspx

It does two things:
1) when switching specs it scans your action bars (even the form/stance bars) and will search for spells not of max rank. If it finds one, it will update it to the max rank
2) You will no longer be spammed with "Unlearned X Unlearned Y Learned Z" one per line. It consolidates that to two lines. One for the spells you unlearned, and one for the spells you learned.

So while you're leveling, #1 is awesome. After you are max level, #2 keeps things tidy while you switch specs.