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Flame Leviathan
Posted: Wed Apr 22, 2009 2:44 pm
by Daewen
Each time we pull this off we learn something new from it, so I'm starting this thread to collect that knowledge!
This space reserved for the general strategy:
Steamtanks kite, Demolishers dps, Bikes drop tar.
Demolishers launch passengers, Bikes pick up passengers and drive them back to a demolisher.
One new thing from the last fight that I thought of: we should put the launched-passengers into one group for easier coordination of firing, healing, and pickup.
Re: Flame Leviathan
Posted: Wed Apr 22, 2009 3:23 pm
by janin
I wish there were a vehicle channel.
Does anybody know if the second passenger in the demolisher can 1). collect ammo or 2). switch to the first passenger seat when the first passenger is ejected?
Hurl Pyrite Barrel does a large amount of damage, and I'm usually out pretty quickly. Having a passenger reloading would increase dps quite a lot.
Adam
Re: Flame Leviathan
Posted: Wed Apr 22, 2009 4:06 pm
by Daewen
I don't know about the potential 2nd passenger on demolishers.
Actually this is why we shoot down those flying barrels early on- so that they can be picked up and stacked onto Leviathan. We just need to send the passengers out to take out the turrets and pull off the circuit overload to reset its buff stack or else steam tanks can't get away from being one-shot. But it's also important to get those passengers back to demolishers to keep up the dps. Though, we should stack enough pyrite onto Leviathan early, having enough barrels to do so.
Re: Flame Leviathan
Posted: Thu Apr 23, 2009 8:59 am
by Dengeki
One thing that demolisher drivers can do after launching their passenger is to hop into the passenger seat, collect a pyrite barrel, then get back into the driver's seat to fire it.