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Re: Mutated Infection and You: A Slime Owner's Guide
Posted: Fri Jan 29, 2010 2:46 pm
by Ustinov
(incidentally, that raid dot coloring is strictly from memory; nice to see I got it right)
It's a mutated infection awaiting Cleansing! I'm not sure if it was the DK, the Shaman, or the Priest that I first saw crossing the slimeline, but I definitely saw you make a clean crossing (run to wall and back) at least once.
Re: Mutated Infection and You: A Slime Owner's Guide
Posted: Fri Jan 29, 2010 7:02 pm
by Texaporte
Am I Fei-Yen? O_o
Re: Mutated Infection and You: A Slime Owner's Guide
Posted: Sun Jan 31, 2010 9:26 am
by Ustinov
Well, I was originally going to go with Viper II, but I figured it'd be better to go with the one that died in two hits as opposed to one.
...yeah, that's what it was. >_>
Re: Mutated Infection and You: A Slime Owner's Guide
Posted: Wed Mar 10, 2010 8:22 pm
by Oldcrow
Tactical on viewer:

- Tactical of slime kite, park, join and explosion
- Rotface_tactical.gif (9.38 KiB) Viewed 92 times
Top view of event space. Slime kiters travel in radial lines from the center. First 2 slimes of a sequence one tries to kite out and park near the OT, once they join up kiters return to center. All subsequent kiters need to make their radial to a position"somewhat near the arc of expected travel of the OT." In no case should one run toward the OT as that might collide with another parked small slime queued for joining the big one.
Once the slime count reaches explode stage, run out from slime impacts and do not return to boss area until all slimes have landed. Rinse, repeat.
Farnsworth slime puddles may necessitate the boss be moved a little off-center to allow OT to kite around the puddle edge.